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AACalc - Axis & Allies Calculator

total reset tip: hover over unit labels to see the full name and stats for each unit Atk. Tra / land units die last
% min. atk. punch ratio
A. units must survive
D. units to be left alive (strafe)
Att. subs chicken
Def. subs chicken
AA gun AA radar




  Inf Art Arm Fig Bom Tra Sub Des Cru Car Bat dBat
Attack:
Defend:
A. OOL:
D. OOL:
one
two
three
all
rounds
of
combat
Once
1,000x
5,000x
10,000x
using Pure Luck
Low Luck
No Luck
for AA1942
AA50
Revised
Classic
Battle territory: Battle round #:
E-mail result to:

Result in z106

  Attacker starts with: 1 Fig, 1 Bom, 1 Des, 1 Cru.
  Defender starts with: 3 Sub.
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ResultsUnit count IPC value Punch
Initial:
A. stats:
D. stats:
4
3
42
18
12
3
Round 1:A. hits:  3 hits in normal combat:
@2: 1
@3: 2 6
@4: 3
D. hits:  0 hits in opening fire:
@1: 2 2 5
A. stats:
D. stats:
4
3
42
18
12
3
Total lost:
3

18

3
 Casualties
  Attacker ends with: 1 Fig, 1 Bom, 1 Des, 1 Cru. (losses: no units.)
 Defender ends with: no units. (losses: 3 Sub.)